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Strategies and Techniques for Implementing Social, Collaborative, and 3D Learning (Virtual Worlds)

Online | December 13 & 14, 2007

New technologies such as virtual 3-D worlds, collaborative software, and social applications allow students to be learners and instructors. By tapping into the knowledge of all participants these technologies are developing new models for learning while offering support 24x7. These social and collaborative environments provide structured and unstructured learning, peer-supported learning, and other benefits. These new approaches can be used to enhance and extend your current e-Learning programs.

This Online Forum explores different types of collaborative and social technology-based learning. It will examine the use of these technologies to support your current learning initiative or as stand-alone learning environments. You will see how to use different tools to build collaboration into learning, as well as new development techniques and processes. You will also see a wide variety of examples, and discuss their design and development aspects. Take this opportunity NOW to incorporate collaborative and social aspects into your e-Learning and...

  • EXPLORE how to incorporate collaborative approaches into your current learning curricula
  • EXAMINE how to use social learning to create business value
  • DISCOVER how generational and cultural differences impact social learning design
  • ENSURE that your learning programs draw upon the knowledge and experience of all learners

All Times Listed in Pacific Time

Opening General Session


Thursday, December 13 — 8:30a to 9:45a

Concurrent Session Block 2


Thursday, December 13 — 10:15a to 11:30a

Concurrent Session Block 3


Thursday, December 13 — 12:00n to 1:15p

Concurrent Session Block 4


Friday, December 14 — 8:30a to 9:45a

Concurrent Session Block 5


Friday, December 14 — 10:15a to 11:30a

Closing General Session


Friday, December 14 — 12:00n to 1:15p

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