June 10 – 12 Austin, Texas

Register Now Co-located Event

Jam Sessions (No Air Guitars Allowed)

100+ Sessions with Peers and Experts to Get You Playing Like a Pro

Sharpen your mobile learning and performance chops at mLearnCon by jamming with industry experts and peers who can help you take your skills to the next level. Whether you are defining your mobile learning strategy, designing for mobile delivery, or developing mLearning and performance support solutions, you’ll find real-world strategies, case studies, ideas, information, and best practices to get you playing like a pro.

Look for Bring Your Own Laptop® Sessions! B.Y.O.L.® (Bring Your Own Laptop®) workshops ensure that you receive in-depth, hands-on training and enable you to follow along with the instructor step-by-step.

New Areas of Focus Highlighted This Year

Discover how to enhance your classroom training! Learn more.

Where corporate and academic learning meet! Learn more.

Sessions in Development Track

10:45 AM Wed, June 10

Track: Development

The SCORM specification is now over 10 years old and is showing its age. The need for mobile training content, distributed e-learning, and flexible data tracking are just some of the elements missing from SCORM. The Experience API (xAPI) has laid the foundation for a new generation of SCORM. Now that ADL has adopted the CMI-5 specification, it is clear that CMI-5 is the solution to many of SCORM's problems. 

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10:45 AM Wed, June 10

Track: Development

While the popularity of mLearning has been growing, supports are needed to help trainers and educators discover apps and seamlessly integrate them into their curriculum and LMSs. At the same time, developers might find it problematic to use technologies like the xAPI due to the overhead required to adopt it in their apps and LMS systems.

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2:30 PM Wed, June 10

Track: Development

“There’s an app for that.” We hear this all too often and there’s definitely some truth in this statement. So how does this impact learning as a whole? We have to go beyond responsive design and develop learning that matches the way the learner uses their device, whether that’s at a desktop, tablet, or smartphone. Developing responsive content can be time-consuming and expensive.

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4:00 PM Wed, June 10

Track: Development

Are you searching for ways to build upon your instructional design skills to design effectively for mobile? There are significant differences between designing for mLearning and for eLearning, but many instructional designers are unaware of what those differences are, let alone how to approach design for mobile devices. 

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10:45 AM Thu, June 11

Track: Development

The coming explosion of the Internet of Things (IoT) will impact almost every aspect of human life. The integration of different sensors and wearable devices will play a key role in addressing some key challenges associated with mobile learning. However, to take advantage of these opportunities, it is important for organizations to understand the ways of bringing standards from both the IoT and mLearning worlds together, to enhance the overall learning experience.

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1:00 PM Thu, June 11

Track: Development

Tracking the learning experience in typical eLearning scenarios is one thing, but how do you track the learning experiences of students scattered throughout a museum for their science field trip? Personalized learning is a growing interest in the workplace, but an understanding of the technology and path to get there is lacking. What are needed are examples of personalized learning in practice.

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2:30 PM Thu, June 11

Track: Development

When it comes to mobile learning, there are a number of challenges learning and development practitioners experience. It is necessary to add context to mobile learning experiences, including using mobile devices for performance support. It is also necessary to understand the possibilities posed by new technologies. Thankfully, you can learn much of this by looking at the examples provided by organizations that have already walked this path.

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4:00 PM Thu, June 11

Track: Development

Mobile learning is slowly working its way into enterprise training curriculums and blended learning strategies. As mLearning emerges from its nascent phase and becomes more common, designers, developers, and managers need practical advice and tips on how to get the work done.      

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4:00 PM Thu, June 11

Track: Development

As more and more projects are being built to accommodate multiple devices, the need to prototype grows. Whether you are creating a new project, developing an app, or simply launching a new responsive course, prototyping can help you better understand what’s working and what needs to be changed. 

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8:30 AM Fri, June 12

Track: Development

Developing mobile learning solutions can become complicated if you’re not careful. One wrong turn can leave you mired in extra work you didn’t anticipate. Sometimes this happens due to design decisions. In other cases, the problem stems from choosing the wrong tool, failing to set up templates properly, or any number of other issues.  

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10:00 AM Fri, June 12

Track: Development

How can you prepare for tomorrow when you spend so much of today addressing the needs of yesterday? Mobile technology continues to evolve at a rapid pace. Historically, the technologies themselves have always preceded L&D by two to four years. This is the time it takes for solid user trialing, new vendor products, and widespread platform adoption. Unfortunately, this lack of forward visibility makes it challenging to keep up with learner expectations and map out future learning technology strategies.

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