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04/20/2012
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Content Management Extreme: Pushing the Envelope
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Bryan Chapman
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The end game for most learning-content-management strategies is simply to duplicate successes formerly achieved through standard, custom-one-off development with a more efficient and automat . . .
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04/20/2012
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Managing Flash Content with SCORM and Custom XML
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Ralph Brooker
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For the Global VSAT Forum, SatProf manages a global certification training program consisting of numerous complex online courses. These courses draw content from a collection of several thou . . .
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04/20/2012
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Get This Online for Me Now! Transforming F2F Content to eLearning
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Debbie Smith
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As instructional designers, people sometimes come to us with existing learning content. Maybe they used the content in the classroom. Maybe the content is in a technical manual or a workbook . . .
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04/20/2012
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A Journey through Selecting, Designing, and Implementing an LCMS
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Steve Foreman
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As your organization develops more eLearning content, you may face an increasingly complex set of challenges. How do you store and retrieve the source files behind the content in each eLearn . . .
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04/20/2012
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Structuring Training Content Smarter Instead of Harder: A Case Study
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Rahel Bailie
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A healthcare organization needed to prepare staff for the implementation of two modules of enterprise software. In the project plan, training days were allotted for the organization’s . . .
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04/19/2012
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Personalized Electronic Performance Support System Using LCMS and Metadata
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Sean Lee
Shane Verheyen
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As organizations seek to reduce budgets and target process and performance efficiencies, expectations of employees’ workloads seemingly increase while intellectual capital is lost as h . . .
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04/19/2012
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What Makes Content Work — Strategy, Engineering, Curation, and Management
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Rick Wilson
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Content has two nearly unmanageable characteristics: velocity and growth. Once you release content, how fast it moves to intended consumers and from them to wherever is at speeds un . . .
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04/19/2012
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Yours, Mine, & Ours: Copyright & Creative Commons in Education & Training
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Michelle Lentz
Stevie Rocco
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It is now possible to easily find art, photography, music, video, content, and even software on the Web for free. All you need is a basic understanding of attribution and copyright regulatio . . .
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04/19/2012
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Why Can't We Get Along? Collaboration Strategies for Training and Tech Pubs
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JoAnn Hackos, Ph.D.
Dawn Stevens
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Although they create similar content, are supported by the same subject matter experts (SMEs), and face many of the same challenges, Training and Technical Publications rarely play well toge . . .
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02/24/2012
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Multimedia in eLearning, Today and Tomorrow
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Chris Hansen
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During this Online Forum, you have learned about many facets of using audio and visuals in eLearning: incorporating original art, building your own production studio, effectively incorporati . . .
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02/24/2012
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Comic Genius: Professional Development One Strip at a Time
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Jimmy Glenos
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Many people think that eLearning is boring. Unfortunately, these people are often correct. So how do you create eLearning that’s not only not boring, but that learners will immediately . . .
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02/24/2012
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Using 3D to Enhance the eLearning Experience
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Jacqueline Jones
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Today’s constant introduction of new technologies challenges eLearning professionals to keep their learners engaged during both synchronous, virtual-classroom training and asynchronous . . .
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02/24/2012
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Can Podcasts Be More than Communication?
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Frank Morris
Joanne Mowat
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Podcasting is a potentially powerful tool for business, enabling messages to be quickly and easily disseminated to large audiences at extremely low costs. Is it possible to use podcast . . .
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02/24/2012
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Beyond Linear Video: Using Flash to Integrate Video with Other Media
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Chris Kaplan
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Using video in Adobe Flash has typically been confined to linear presentations or other variations that result in passive consumption. Trying to engage learners in the workplace with passive . . .
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02/23/2012
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Now Hear This! Using Audio Effectively in eLearning
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Linda Uli
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While attending online classes, learners can easily get distracted. Whether they’re thinking of things they need to do, getting frustrated by one-way communication, receiving and respo . . .
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02/23/2012
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Developing Screencasts in Captivate 5
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Rebecca Goldberg
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Screencasts, AKA video screen captures, can help demonstrate and teach the use of software features, and are relatively easy to integrate into asynchronous eLearning. Using . . .
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02/23/2012
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Visual Culture: Incorporating Original Art
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Grace-Anne Alfiero, MFA
Phoebe Yerian Ezell
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Visual culture defines our civilization and is often the only thing that transcends generations. This is one of the greatest gifts of all artists; leading with their senses and making a last . . .
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02/23/2012
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Getting Started: Building an In-house Video Production Studio on a Budget
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Eric Matas
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Video is increasingly the go-to media for the web, eLearning, and mLearning. But if you plan to create a lot of video content, hiring a production company is not likely to be affordable or e . . .
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02/23/2012
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How to Develop Elegant, Enthralling eLearning Experiences
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Ray Jimenez
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With constant bombardment of information and numerous ways to access the Internet, learners have become selective about where and how they learn. Gaining and holding these learners’ at . . .
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01/27/2012
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What Does the Future Hold for Engaging the Learner? What’s the Next Trend?
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Neil Lasher
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During this Online Forum, you have considered many factors relevant to learner engagement: reluctant learners, learner preferences, cognitive challenge, active reflection, scenario-based sim . . .
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01/27/2012
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Creating an Online Learning Community
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Kevin Wilcoxon
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Establishing and maintaining a welcoming and inclusive learning environment is one of the most difficult challenges of online teaching and training. Years of research tells us that social pr . . .
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01/27/2012
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Theory into Practice for Instructional Game Design
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Karen Burpee
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There is a gap moving from formal education to the professional world. Academic programs on instructional design can be theory-heavy, and don’t always provide much practical applicatio . . .
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01/27/2012
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Beyond the Talking Head: Ensuring Engagement in Synchronous eLearning
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Christina Griffin
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Today we are attempting to teach learners in some of the most distracting environments possible — their offices and their homes. How do we keep online learners engaged despite telephon . . .
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01/27/2012
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Designing for Active Reflection: A University Virtual-Classroom Case Study
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Peter Finn
Jeff Merrell
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How do you leverage virtual-classroom technologies to extend the reach of a successful on-campus university program? In 2009, Northwestern University’s Master’s Program in Learni . . .
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01/26/2012
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Case Study: Developing a Scenario-Based Conversation Simulation
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Amanda Warner
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Scenario-based simulations can be fantastic ways to build user engagement through meaningful, memorable interactions. Moving from the initial idea to designing actual simulations, however, c . . .
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01/26/2012
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Getting Better Results from Less Content
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Roger Mundell
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If we agree that engagement is a key challenge for developers of online course content, then we must ask ourselves why so many courses are not engaging. Does technology offer new op . . .
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01/26/2012
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Designing Training for 3D Virtual Learning Environments
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Pam Paulsen
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Learning in 3D virtual worlds has vast benefits: from attracting and retaining talent to significant cost savings in travel. 3D Virtual Learning Environments (3DVLEs) are fun, allow for more . . .
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01/26/2012
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Increasing Cognitive Challenge and Participant Engagement
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Bea Babbitt, Ph.D.
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Many organizations need to train large numbers of adult employees using a common curriculum. While the training’s goal is often laudatory — safety, efficiency, improved performan . . .
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01/26/2012
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Teaching the Reluctant Learner
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JC Kinnamon, Ph.D.
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Much of corporate online training is mandatory; training many learners would prefer to skip. Assuming there are motivated learners out there can be a costly mistake for instructional designe . . .
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12/09/2011
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How the Third Information Age Will Reshape Education
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William Rankin
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In the first information age, before Gutenberg’s press, information traveled slowly and inefficiently, and was primarily available to the powerful and highly educated. Almost six centu . . .
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12/09/2011
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Transform Your Visual Design: From Haphazard to Intentional
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Connie Malamed
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Visual design has impact. It makes a powerful statement about your professionalism and credibility. It influences a learner’s motivation, enjoyment, and ability to learn. Discover how . . .
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12/09/2011
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The Future of Learning Data and Adaptive Learning
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Richard Culatta
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To make learning experiences available to a wide audience, we often overlook the unique needs of individual learners. As technology creates increasingly customized experiences in other parts . . .
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12/09/2011
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On the Horizon: Building the Instructional Designer’s Relevance in 2012
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Aaron Silvers
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With Enterprise 2.0, businesses are shifting from top-down models of information dissemination to “outside-in” models of knowledge exchange. The traditional Learning and Developm . . .
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12/09/2011
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Designing for a Small Screen
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Paul Clothier
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Many organizations are eager to use mobile learning (mLearning) to supplement and enhance their existing training and learning programs, but they lack the expertise to design content for the . . .
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12/08/2011
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Tools, Tools, Tools: The Guild's Research Results on Rapid eLearning Authoring Tools
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Joe Ganci
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In the past few years, vendors have labeled almost every new authoring tool as “rapid.” But are these tools really rapid? More importantly, will they help you create excellent eL . . .
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12/08/2011
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What’s the Future of Visualization and Learning?
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Tom Crawford
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People have always been visual. Cave paintings are visual. Maps in the sand are visual. Books are visual. The world is visual. The newest technologies such as augmented reality, facial and g . . .
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12/08/2011
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Why Many Learning Experiences Aren’t Meaningful to Learners (and What to Do About It)
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Patti Shank
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Many learning experiences we design aren’t as meaningful for learners as they need to be. Learners often don’t find these experiences relevant to their needs. Learners feel contr . . .
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12/08/2011
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What Research Tells Us About Designing and Creating Game-Based Learning
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Karl Kapp
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In the past few years, the terms games, gamification, and game-based learning have entered the vocabulary of trainers, eLearning developers, and instructional desi . . .
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12/08/2011
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Secrets of Persuasive Communication in the Virtual Classroom: Evidence-based Principles to Grow Your Irresistible Influence
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Carmen Taran
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How do you craft a message to persuade others to act differently or to believe in something? Even more challenging, how do you communicate persuasively when people cannot even see y . . .
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10/07/2011
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So You Think You Know What's Happening with Social Learning?
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Jane Bozarth
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In the last few years, we have seen many exciting new products and tools appear in the learning field, especially in social media. We’ve also seen renewed interest in social and inform . . .
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