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Online Forum | August 12 & 13, 2010

Incorporating Games & Gaming Techniques into Your e-Learning

The gaming community can teach e-Learning professionals a lot. Games can be highly engaging, very “sticky” (the players actually want to keep playing!), and can deal with complex scenarios in a clean, logical manner. To help you develop your own Serious Games, this Online Forum will show you the best that games have to offer. The issues of budgets, tools, storytelling, and levels of engagement are just some of the topics addressed. There will be sessions on applying gaming principles to the building of simple yet highly effective games, as well as high-level 3-D games.

 All Times Listed in Pacific Time

Schedule

Day 1: Thursday, August 12

Opening Session

8:30a to 9:45a
101 - Uniting Three Disciplines: A Development Approach for Successful Serious Games
Jerry Heneghan, Virtual Heroes

Simple game theory and practice

Complex game theory and practice

10:15a to 11:30a
 

201 - Designing Game-based Learning for Diverse Learner Populations
Robert Becker, Becker Multimedia, Inc.

202 - Practice Makes Perfect: How Games and Simulations Improve Adult Learning
Rob Van Hyfte and Rose Pilgrim, Centrax Corp.
12:00n to 1:15p
301 - Facilitating the SMEs Role in
e-Learning Game Development

Charles Jones, U.S. Department of Veterans Affairs
302 - This is Not a Game: Using ARGs for Workplace Training
Karen Burpee, Army Learning Support Centre, DND Canada

Day 2: Friday, August 13

Simple game theory and practice

Complex game theory and practice

8:30a to 9:45a

 

401 - You Don’t Have to Be a Programmer to Create e-Learning Games
Diane Elkins and Desirée Ward, Alcorn, Ward, & Partners, Inc.
402 - Building a Learning Game from the Ground Up
Matthew Tang
, Lowe's Companies, Inc.
10:15a to 11:30a

501 - Game Play: How to Build a Game into ILT, ELT, and Mobile
Deborah Thomas, SillyMonkey

502 - Virtual Pig: Pfizer’s Animal Health 3-D Serious Game
Greg Meyers and Adam Kane, ForgeFX

Closing Session

12:00n-1:15p
601 - How to Create Highly Engaging and Interactive mLearning Using Games and Simulations
David Metcalf, University of Central Florida
 

 Sample Sessions

 Sponsored by

 Benefits

  • Pick and choose topics
  • Focus on current trends
  • Synch or asynch
  • Library of content
  • Quality presenters

 Quotes

"The collaborative format really helped me take the concepts of the content and apply them to ideas for my own training program."

Kate Lawless, Training Documentation Specialist, University Physicians, Inc.