B.Y.O.L.: Optimal Design for Multiple Devices Using Adobe Captivate

Conference Archive

mLearnCon 2014 - June 25, 2014

Karen Blades

Principal Consultant
WhirlyBee Consulting

Anita Horsley

President
CALEX Learning Consultants

In 2013, the sale of smartphones exceeded the sale of traditional phones and the sale of tablets exceeded those of standard PCs. This trend has led to more organizations who want online courses that can be accessed from both mobile and desktop devices. Because the technology is different, it is challenging to develop learning that accommodates each device’s unique attributes.

In this hands-on session you will learn how to use Adobe Captivate to craft a single course that provides optimal viewing and an effective learning experience across a wide range of devices. You will learn how to design learning programs that have a professional look and feel, and provide an effective learning environment for students. You will leave this session able to improve learning using successful design and development techniques when publishing to both mobile and desktop devices.

In this session, you will learn:

  • To understand the principles of responsive design
  • How to modify an existing program to improve the design, structure, and content for all environments
  • To assess whether design, content, and functionality will integrate on any size device
  • To apply an online framework which allows one design to seamlessly function on multiple devices

Audience:
Novice to advanced designers, developers, and managers.

Technology discussed in this session:
Adobe Captivate.

Participant technology requirements:
Laptop with Adobe Captivate installed.

Handouts

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