B.Y.O.L.: Variables: What Every New Storyline User Wants to Know

Conference Archive

DevLearn 2014 Conference & Expo - October 29, 2014

Kevin Thorn

Chief NuggetHead and Owner
NuggetHead Studioz

As eLearning developers we often get caught up in designing only what we know from experience. The same holds true with eLearning developers using Articulate Storyline. The more you know, the more options and ideas become evident to solving instructional design challenges. The more you know about variable programming in Storyline, the more the world opens up to unlimited design possibilities.

In this hands-on session participants will explore the basics of Articulate Storyline variable programming. You will examine when it is best to use a variable, and when variable programming may not be the right solution. You will discover what a Boolean variable is and review some applications for its use. You will explore numerous tips, techniques, and a few trickeries to get the most out of variables. You will leave this session with several practice source files to practice using variables in your own projects.

In this session, you will learn:

  • About variable types and their differences
  • The various uses of variable types
  • The best time to use a variable
  • Tips on how to best manage multiple variables

Novice and intermediate designers and developers with a good understanding of object states, layers, and triggers using Articulate Storyline.

Technology discussed in this session:
Articulate Storyline.

Participant technology requirements:
Laptop with licensed copy of Articulate Storyline or a 30-day trial version.


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