BYOL: Creating Motion Comic Interactions in Storyline 2

Conference Archive

DevLearn 2016 Conference & Expo - November 16, 2016

Kevwe Zoma

Instructional Designer/eLearning Developer
American Bureau of Shipping

Storyline offers so many layers of possibilities, with its various trigger and variable functions, that it can feel overwhelming with the level of customization at your fingertips. You may have seen eLearning with characters that can respond directly to you, ask you questions, or move and interact with other characters based on what you input—but how would you create such engaging interactions and fit them all on screen?

In this session, you will learn how to create motion and dialogue between two or more characters in a comic book panel format using Storyline’s illustrated characters and their state changes. You will also learn how to use the variable functions, in conjunction with data entry boxes, to create back-and-forth dialogue between the learner and your created characters. In learning these techniques, you will be exploring some of the more complex customization features of Storyline that will allow you to create much more engaging eLearning with a greater degree of personalization.

In this session, you will learn:

  • How to prompt motion and dialogue between characters as if you were reading a motion comic book
  • How to use the project variable functions in Storyline
  • How to fit comic-book-style panels all on one slide without running out of space or needing layers
  • How to create back-and-forth dialogue between the learner and your created characters
  • How to program Storyline to ask the learner a question, retain the answer, and relay it back to the learner at another point in time
  • Tricks and tips for keeping all your objects, states, triggers, and variables organized when creating detailed interactions in Storyline

Audience:
Novice to advanced designers, developers, and managers.

Technology discussed in this session:
Articulate Storyline 2.

Technology required:
Laptop running Articulate Storyline 2.

Handouts

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