- Learning Solutions
- Research Library
- Guild Publications
- Sponsored Library
- Online Events Archive
- Conference Archive
- DemoFest Archive
- Product Directory
- Supplier Directory
Wearable Learning: Connecting People to Capability
DevLearn 2016 Conference & Expo - November 17, 2016
Portfolio Lead, Competence & Capability Consulting
Ericsson North America
Head of Competence & Capability Consulting and Education
How will the connected learning landscape shift when cognitive technology takes over? Connected print technologies, extreme wearables, and device-to-device, machine-to-machine communication will transform the way a learner interacts with content, changing everything about the ecosystem of learning.
In this highly interactive session, find out more about what the wearable future holds, and the new ways people can literally hold connected learning in their hands, minds, and bodies. Learn about the business landscape, the emerging technology capabilities, and the implications for instructional design and delivery. It’s a new world where what you wear enables what you learn. Are you ready?
In this session, you will learn:
- About the business landscape for wearable and connected learning
- About emerging technology capabilities
- About the application of wearable learning to workplace instructional design and delivery
Novice and intermediate designers, developers, project managers, managers, directors, and senior leaders (VP, CLO, executive, etc.).
discussed in this session:
Virtual reality and Ericsson Connected Print.
Click here for the session trailer
You do not have access to these files. Please log in or join to download these files.
Back to Library
Recent Job Postings
- Instructional Design Coordinator
Oak Brook, IL
- eLearning Developer
Albany, New York, USA
- Instructional Designer - Global Sales Development
Costa Mesa, CA or remote
- Instructional Designer / Digital Product Development
- Instructional Designer (Epic)