BYOL: Building Learning Games in Storyline 2

Conference Archive

DevLearn 2016 Conference & Expo - November 17, 2016

Ken Haas

eLearning—Senior Instructional Designer

John Kostrey

Multimedia Coordinator

“Gamification,” “learning games,” and “serious games”: These are trendy buzzwords in L&D right now, but how can you actually create these experiences yourself if you’re not a game designer? Designing your first learning game can be a daunting task, and it’s quite common to think you don’t have the skill set or tools needed. But in many cases, you actually do have a tool for creating games, and it’s one you likely know well: Articulate Storyline. That’s right: With a few tips and tricks, you can actually create rich and engaging learning games using Storyline.

In this session, you’ll learn the basics of Storyline game development through looking at a real game developed with this tool. You’ll learn a bit about the game’s background and the gaming elements used. You’ll then spend the rest of the session in a hands-on activity that will teach you how to create one of the main elements from this game: interactive panoramic graphics. This common gaming element allows you to navigate around a digital space and is found in many search games, adventure games, and virtual tours. With a little creativity, it’s also easy to replicate in Storyline. You’ll leave this session with a better understanding of what game experiences you can build into Storyline and the practical skills to implement them.

In this session, you will learn:

  • Tips for getting started designing a game
  • How Storyline can be used to create learning games
  • About gaming elements that can be created in Storyline
  • How to create interactive panoramic graphics in Storyline

Designers and developers with intermediate experience developing in Storyline 2.

Technology discussed in this session:
Articulate Storyline 2 and interactive panoramic graphics.

Technology required:
Laptop running Articulate Storyline 2.


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