- Learning Solutions
- Research Library
- Guild Publications
- Sponsored Library
- Online Events Archive
- Conference Archive
- DemoFest Archive
- Product Directory
- Supplier Directory
Create VR on a Shoestring Budget
Learning Solutions Conference & Expo 2017 - March 24, 2017
Virtual reality (VR) is a hot topic in technology that offers potential for increased immersion, interactivity, and engagement for your learners.
In this session, you will learn what VR is (and what it isn’t), how it can enhance learning for your audience, and how you can develop and implement VR on a limited (or no) budget. In addition to a deeper dive into the world of VR for learning and development, you will take a look at one of the most popular solutions, Google Cardboard.
In this session, you will learn:
- What VR is
- How to develop and implement VR on the cheap
- How VR can enhance learning
- About VR options on little to no budget
- About Google Cardboard
Novice to advanced designers, developers, and project managers. Attendees should: be aware of social media, such as Facebook and YouTube; know how to install apps on their mobile devices from Google Play or the iOS App Store; and be able to discuss VR, AR, 360-degree video, and how they compare and contrast.
discussed in this session:
Virtual reality (VR), HTML5, Unity3D, iOS, Android, Android SDK/Studio (IDE), 360-degree video, Facebook 360, YouTube 360, and Google Cardboard SDK.
You do not have access to these files. Please log in or join to download these files.
Back to Library
70,169Join The eLearning Guild