Designing Virtual Training for Mobile Devices

Conference Archive

FocusOn Learning 2017 Conference & Expo - June 22, 2017

Cindy Huggett

Principal Consultant
Cindy Huggett Consulting

Increasingly more participants in live online virtual training classes are joining by mobile device—which means they connect via the platform app instead of using the full desktop program. While this gives people substantially more flexibility in where and when they can access virtual training, it has a big drawback as well. Most virtual training designs assume that all tools and features will be available for learning activities, but most virtual classroom apps only have limited features. Given this challenge, it can be tricky to know how best to design virtual training content that’s engaging but that every member of your audience can fully experience.

In this interactive session, you’ll learn how to design engaging virtual training programs when some (or even all) of your participants connect to the session from a mobile device. You’ll start out by learning why virtual training platform functionality isn’t the same on mobile devices and explore the common key differences between the app and desktop experiences. You’ll then take a closer look at three common limitations that mobile learners face. Finally, you’ll dive deep on how to work around these challenges, with techniques ranging from how to prepare learners in advance to how specifically to design virtual content so it’s just as effective for mobile audiences as for desktop audiences.

In this session, you will learn:

  • About the common key differences between virtual classroom desktop programs and their corresponding mobile apps
  • About the specific limitations that people face when connecting to virtual training via mobile device
  • How to prepare your audience in advance when they plan to connect via mobile device
  • Techniques to design engaging virtual training when participants are connected via mobile device

Audience:
Novice and intermediate designers and developers.

Technology discussed in this session:
Adobe Connect will be the main presentation platform; however, the session will touch on other virtual classroom platforms, such as WebEx Training Center and GoTo Training.

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