- Learning Solutions
- Research Library
- Guild Publications
- Sponsored Library
- Online Events Archive
- Conference Archive
- DemoFest Archive
Usable Tips for Creating Great UI/UX in AR
Realities360 2017 Conference & Expo - July 27, 2017
Managing Partner, Strategy and New Product Development
Are you interested in what it takes to create great augmented reality experiences? Do you need useful, practical tips on what makes (or breaks) an interface and user experience for AR? If so, then this session is for you.
In this session, you’ll learn how Float uses human-centered design processes to create dynamic, approachable AR experiences for users of all skill levels. You’ll get an introduction to the current state of AR design, see why AR designs fail, and find out how to make yours more successful. You’ll go beyond theory and dive deep into real-world AR examples and case studies. No technical acumen is needed—just come with an interest in AR and enthusiasm for what could be the biggest thing in learning technologies since mobile first burst onto the scene years ago.
In this session, you will learn:
- Usable tips on how to create great AR designs
- What not to do when designing UI/UX for AR
- About examples of well-designed AR
- How to use human-centered design in AR creation
Novice to intermediate designers, developers, and managers.
discussed in this session:
AR and human-centered design.
You do not have access to these files. Please log in or join with a free membership to download these files.
You do not have access to this video. Please log in or join with a free membership to view this video.
Back to Library