Alternate Reality Games: Gamification for Performance

Conference Archive

Realities360 2017 Conference & Expo - July 26, 2017

Andy Petroski

Sr. New Product Development Consultant
Harrisburg University of Science & Technology

Immersive learning experiences can be a large leap for organizations, instructional designers, and trainers who are accustomed to traditional classroom and online training methods. It can be overwhelming to think about how to go from creating eLearning to developing complex virtual reality experiences. However, there are other immersive learning options to consider: alternate reality games (ARGs) and mixed reality. These solutions can bridge the gap between the way you currently develop content and new methods, providing you an incremental entry into immersive learning.

In this session, you’ll explore a variety of mixed media experiences that you can use to achieve immersive learning goals with any type of budget and timeline. You’ll play a 10-minute ARG, and you’ll plan your own mixed media experience. You will also discover options for player interactions, and technologies from Excel to Twitter to WordPress that can be used to coordinate and generate alternate reality game experiences.

In this session, you will learn:

  • How to use ARGs for employee learning
  • About examples of ARGs that are already being used for this purpose
  • How to create player interactions in ARGs
  • How to identify opportunities for an ARG

Audience:
Novice to intermediate designers, developers, and managers.

Technology discussed in this session:
WordPress, Conducttr, and Twine.

Handouts

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