Enhancing Your Learning Journey with Gesture Control

Conference Archive

DevLearn 2017 Conference & Expo - October 25, 2017

Sherry Larson

Owner, President
Learning IDeologies

Do you want to understand the possibilities for taking your learning experiences to another level by integrating gesture control devices with other augmented and virtual reality devices? If so, then this is the session for you!

In this session, you will learn about the Myo armband, the Bird wearable (MUV Interactive), and the Oculus Touch VR controller, and you’ll explore possibilities for integrating them into the learning experiences you design and develop. You will explore the main functionality of gesture control devices, and learn how and where to begin integrating them smartly into your learning solutions.

In this session, you will learn:

  • About the primary functions and features of these three gesture control devices
  • From examples of how gesture control devices are used in learning solutions
  • About the opportunities for, and the feasibility of, incorporating gesture control in learning solutions

Audience:
Novice to intermediate designers, developers, managers, and directors.

Technology discussed in this session:
Bird, Myo, and Oculus Touch.

Handouts

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