Instructional Design Thinking—From Defining to Prototyping Learning Ideas

Conference Archive

DevLearn 2017 Conference & Expo - October 25, 2017

Marek Hyla

Senior Manager; TD&L Innovation Center Lead
Accenture

In many cases, the conceptual part of the instructional design process is neglected. Designers don’t have time; they don’t have tools; they don’t know how to ideate learning solutions in an efficient way. As a result, they end up with a routine solution aligned tightly with their own knowledge, skills, biases, and comfort zone. It is very hard to design great training based on such an approach.

In this session, you’ll learn how the instructional design process can be effectively supported by design thinking approaches. Human centricity, collaboration, iteration, verification of ideas with prototypes, and creativeness based on fun factor can drive instructional designers to better results. During the session, you will review design thinking techniques and available tools to support you in your efforts. Three stages of this process will be in the session spotlight—starting from defining the needs of your audience, through ideating a learning solution, and concluding with prototyping it.

In this session, you will learn:

  • How the design thinking approach works
  • How design thinking can support the instructional design process
  • What tools and frameworks can be used in the instructional design thinker role
  • How to define, ideate, and prototype your own learning process
  • How to build a plan to bring sparks of design thinking to your instructional design team

Audience:

Novice to intermediate designers, developers, and managers. 

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