Creating Virtual Reality Training Using Interactive 360 Videos and Images

Conference Archive

Realities360 2018 Conference - June 26, 2018

Daryl Fleary

VP Business Solutions
Trivantis

Laura Silver

VP, Products
Trivantis

We’ve all heard that VR training experiences have a proven higher retention rate, with retention gains reaching 75 percent in comparison to standard video, eLearning, or textbook training. What we need to know is how to create and deploy VR training quickly and cost effectively, with the systems we have today. This session will cover the creation, editing, publishing, and tracking of VR training using 360 video.

In this session, you will learn about the creation, editing, publishing, and tracking of VR training using 360 video. You will explore the potential learning applications for using VR, and how it can be integrated into your current learning environment.

In this session, you will learn:

  • The differences between VR, AR, and MR
  • About CenarioVR, a new tool for creating VR training
  • How to link multiple 360 videos together to create a story
  • How to add interaction and instruction to your VR project

Audience:

Designers, developers, managers, and senior leaders (directors, VPs, CLOs, executives, etc.).

 

Handouts

You do not have access to these files. Please log in or join to download these files.

 

 Back to Library
Advertise Here
Advertise Here

Upcoming Events

Guild Platinum Sponsors

Guild Sponsors

We Proudly Support

Humentum