- Learning Solutions
- Research Library
- Guild Publications
- Sponsored Library
- Online Events Archive
- Conference Archive
- DemoFest Archive
- Product Directory
- Supplier Directory
BYOD: Introducing WebXR—a Lightweight Way for Developers to Create VR
DevLearn 2018 Conference & Expo - October 25, 2018
Unity and Unreal Engine create high-quality VR experiences, while AR learning usually requires building an app. A lightweight way to create VR and AR experiences is needed for quicker turnarounds and lower costs.
In this session, you will learn:
- About the benefits of WebXR
- A workflow for how to create a WebXR project
- About integration of web-based VR into mobile and other systems
- How WebXR can help make VR projects part of a “normal” L&D workflow
Designers and developers.
Technology discussed in this session:
WebXR, WebVR, HTML, mobile VR, and Samsung Odyssey (Windows Mixed Reality).
Laptop, smartphone, and Google Cardboard.
You do not have access to these files. Please log in or join to download these files.
Back to Library