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by Patti Shank
5.15.19 | Online Events Archive
| Science of Learning Summit 2019
Working with and not against memory is critical, because memory has attributes and constraints that impact how and whether we can learn. Too much content contains (fixable) issues that m . . .
by Debra Mascott
5.13.19 | Learning Solutions
Tweaking pre-designed templates can jump-start your eLearning with a new look; learn how!
by Pamela S. Hogle
5.6.19 | Learning Solutions
Good SME relationships can make or break an eLearning project; start with clear communication.
4.30.19 | Publications Library | eBooks
Instructional designers and subject matter experts often work hand-in-hand. This eBook offers advice and tips on navigating this vital relationship.
4.17.19 | Research Library
This research report by Julie Dirksen, Dustin DiTommaso, and Cindy Plunkett explores how AR and VR are a great resource for behavior change.
by Ann Rollins
4.3.19 | Online Events Archive
| Digital Support Solutions Spotlight 2019
L&D is evolving beyond the classroom and into the workflow, but how can you bring knowledge into the workflow in contextual ways that increase retention, create intentional refocus, and . . .
3.31.19 | Sponsored Library | Webinars
Learning technology has evolved to produce and process an incredible amount of actionable data that can tell you a lot about your learners and the effectiveness of your L&D programs. . . .
by Scott McCormick
3.13.19 | Online Events Archive
| "Best of" Webinars
This webinar showcases one of the best-rated, most popular sessions, speakers, or topics from 2018 Realities360, now available to all through this special online presentation. As tech . . .
by Jessica Kriegel
10.26.18 | Conference Archive
| DevLearn 2018 Conference & Expo
As more Baby Boomers are retiring, more Millennials are joining the workplace (and with 80 million people born between 1982 and 2000 in the US alone, that’s a major shift). Millennia . . .
by David Kelly, Hugh Seaton, Jennifer Murphy, Marcus Anzengruber
6.28.18 | Conference Archive
| Realities360 2018 Conference
The increasing interest in VR, AR, and simulation projects for learning and education is being driven in large part by the new consumer devices that are making these technologies more acce . . .