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Explore Emerging Topics in eLearning Today
Every day, new topics are emerging in eLearning. Stay current with The eLearning Guild’s collection of resources covering digital learning, augmented reality learning, learning simulations, VR learning, and much more!
by Megan Dybczak
1.15.20 | Learning Solutions Magazine
Jane Bozarth uses empirical research and academic literature to uncover the truth behind perceived generational differences.
1.15.20 | Research Library
What does academic research say about generational differences? See what research has to say about how perceived generational differences really impact the workplace and how these differing characteristics are affecting L&D practitioners.
by Tracey Stokely
1.13.20 | Learning Solutions Magazine
Looking for a new idea to engage your employees in onboarding? The Pop-Up Escape Room will get the job done! It's a team game they haven't seen before.
by Bill Brandon
1.9.20 | Learning Solutions Magazine
Build the skills and knowledge to shape your career in the years ahead. These are new ideas that you must master, in addition to eLearning fundamentals.
by Matt Sparks
12.26.19 | Learning Solutions Magazine
What is the uncanny valley? Why is it a problem? How can we avoid it? Learn how to prevent your VR & serious games from looking almost-real and creepy.
by Joe Ganci
12.23.19 | Learning Solutions Magazine
Changes to development tools that began in 2019 will continue to appear in 2020. Here are four of the most significant areas for your planning.
by Mark Lassoff
12.19.19 | Learning Solutions Magazine
Predicting our future means understanding how eLearning is linked to technology at every step of development. Tech trends challenge us to be better in 2020.
by Matt Sparks, Jennifer G. Gallegos
12.12.19 | Learning Solutions Magazine
Here in a step-by-step video tutorial is everything you need to know to begin creating a VR backdrop for an interactive 360- degree video in Unity.
12.11.19 | Research Library
In our first-ever video research report, Karl Kapp discusses the differences between games and gamification, how each can be used as an instructional strategy, using them with an eye toward improving performance, and the conditions that make them effective toward achieving learning goals.
by Jeff Bonasso
12.10.19 | Learning Solutions Magazine
Add voice interface, digital video and graphics, and interactive checklists to enable hands-free workflow learning and performance support in many settings.