Order to Cash—Make It Your Business!

DemoFest Archive

DevLearn DemoFest 2014—June 4, 2015
Category: Onboarding/Employee Orientation

Maria Skanselid

Instructional Designer
Ericsson

Project Demonstration

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This learning project is designed to make employees aware that what they do, and how they choose to do things every day, affects overall cash flow. The program teaches complex financial terms and dependencies with scenarios and gamification elements.

Number of Learners: Available to 115,000 learners.

Development Time: Three months to develop.

Tools used in this project:

  • Adobe After Effects
  • Adobe Illustrator
  • Adobe Premiere Pro
  • HTML5
  • JavaScript
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