DevLearn 2019 Sessions
DevLearn 2019 has the largest, most comprehensive, most cutting-edge learning technologies program in the world. The event features over 200 world-class sessions covering key topics that will help you advance your skills and expertise in the management, design, and development of technology-based learning.
Hands-On Learning BYOD Sessions
Hands-On Learning BYOD (Bring Your Own Device) takes learning to the next level. In these sessions you will bring your mobile device or laptop, with the software being discussed installed, and have the unique opportunity to learn hands-on, following along with an instructor step-by-step.
Sessions in AR & VR Track
Augmented reality, virtual reality, and similar technologies are useful for teaching complex skills. But how do you know if your users are getting the most out of these experiences? A benefit of these technologies is being able to measure the acquisition of knowledge and skills without needing smile sheets or paper tests. Performance data collected through these technologies can provide a more comprehensive picture of learning outcomes.Read More
You’ve heard that VR training experiences have a proven higher retention rate, with retention gains reaching 75 percent in comparison to standard video, eLearning, or textbook training. What you need to know is how to create and deploy VR training quickly and cost-effectively with the systems you have today.Read More
Millennials and Gen Z are entering the workforce at an accelerating rate. These incoming generations’ expectations from their training media are very different from those of previous generations. Virtual reality training offers a potent tool to address the media and learning needs of these younger generations. However, since VR is still an emerging technology, there is a lack of data and case studies and many misconceptions surrounding cost and best operating practices.Read More
Augmented reality (AR) is a widely used technology in games, marketing, and everyday apps, but what about learning and development? Where do you get started? Where do you use it? How should you use it? Finding answers to these questions can cause developers to overlook the potential this technology holds and just how easy, effective, and affordable it can be to get started.Read More
In the 2017 LinkedIn Learning Workplace Report, employers reported leadership skills were crucial. Yet when it comes to developing skills, many current offerings teach what to do but lack practice in how to do it. Learners may try role-plays or pre-recorded simulations, but are you truly moving the needle on performance? In light of shrinking budgets, limited time, and lack of effectiveness, how can you demonstrate impactful gains at scale?Read More
Face-to-face learning events (meetings, onboarding, team-building, ILT courses, etc.) are often confined to a closed space like a training room. What if you could go beyond the room without leaving the physical space? What if you wanted the org chart, or the company history on the wall, to come alive? What if you could augment reality with meaningful clues to collect in order to solve a puzzle? With low budget?Read More
If you got the chance to walk around experiencing the world as a retired person, would that change your financial planning in the present? If you got to have firsthand experience of being a patient, could that change how you treat patients? If you were able to experience the results of a major safety catastrophe, would that make you safer in your daily work life?Read More
While many companies are experimenting with AR in the L&D space, there are a number of businesses harnessing the power of AR for enhancing operational performance outside of the training department. How do these experiences differ, and how can you renew your department’s focus on performance by taking on more advanced AR solutions in your efforts?Read More
Many reports and studies claim there is dissatisfaction with the learning function inside organizations everywhere. And as the workplace and workforce continue to rapidly change, the need to upskill and develop employees has never been greater. Enter VR, which has become the solution to corporate learning’s problems. In its infancy as a new technology, VR has drastically improved the way individuals learn information—and corporate learning has taken notice.Read More
Virtual reality technologies have long been the promise of the future but just out of reach for the mainstream. Recent VR innovations, though, have allowed instructional designers and learning engineers to create and distribute custom VR content in ways that make VR a transformative part of training and learning programs across industries. When combined with xAPI, these futuristic technologies allow you to gain never-before-captured insights from next-gen digital experiences.Read More
What if you could infuse the power of social learning into virtual reality or augmented reality? While they offer deeply immersive experiences for individuals, both can be primarily a solo experience. Learn how Visa is using connected mobile devices in concert with AR and VR hardware to create collaborative experiences for learners.Read More