504 Simplifying Serious Learning Game Design
1:15 PM - 2:15 PM Thursday, October 26
Games and Gamification
Not all games are created equal, and preparation of instructional content for games is an important consideration. How can you (in practical terms) harness the positive attributes of games, including the fun of play, to produce effective and efficient learning?
In this session, you will learn about the essence of successful games and how to make instructional content compatible with the structure of fun, engaging games. You will learn how to express instructional content so that it can be readily incorporated into a game, whether you’re using an existing game or inventing a new one. You will also learn how to classify games, from games of chance to strategy games, and how to effectively match the type of game to the type of content to be learned.
In this session, you will learn:
- How to classify games
- About the essence of successful games
- How to make instructional content compatible with fun, engaging games
- How to express instructional content so that you can readily incorporate it into a game
- How to match the type of game to the type of content to be learned
Intermediate to advanced designers, project managers, and managers. Participation would likely be most beneficial to those who have a good grasp of the essential concepts of interactive instruction.
discussed in this session:
Michael Allen, the CEO of Allen Interactions, has had a long and lauded career in eLearning, from his work with IBM on their Coursewriter system to his direction of R&D for Control Data’s PLATO system to his development of Authorware. Michael has been recognized with the most prestigious career awards from ATD, The eLearning Guild, and many others. He holds a PhD in educational psychology from Ohio State University, is an adjunct associate professor at the University of Minnesota Medical School, and has authored eight books on effective eLearning.
Christopher Allen is the ZebraZapps product manager at Allen Interactions, providing direction to feature development and design, product training, and market focus. Christopher brings more than seven years of experience in digital content creation and distribution, as well as leadership experience in publishing and sales management. He holds a Master’s Degree in Organizational Management from The George Washington University and is an active triathlete.