MB27 Virtual Reality for Training
7:30 AM - 8:15 AM Thursday, October 26
Dan White, the CEO of Filament Games, wants learning to be associated with meaning and inspiration rather than accountability and drudgery. Accordingly, he believes that learning should be highly interactive and that game-based learning, like project- and inquiry-based learning, is a best practice in the field of education. An alumnus of Cornell University and the University of Wisconsin–Madison, Dan has two primary passions: making outstanding learning games and building sustainable businesses.