ELR106 How to Build a Real Game in Storyline 3
3:15 PM - 4:00 PM Wednesday, October 25
Expo Hall: eLearning Revolution Stage
Have you ever wanted to build a fully fledged game in Articulate Storyline? Gaming is all the rage in eLearning, but without a sizable budget or external vendors, options are limited. Game elements in authoring tools are usually reduced to themed quizzes, with little actual gaming involved.
However, it is possible to get some pretty deep gameplay from off-the-shelf tools. In this session, you’ll look at the process and challenges of creating and customizing games in Storyline 3, and you’ll find out how eLearning Brothers simplified that process with a new offering.
In this session, you will learn:
- About the production process for creating custom games in Storyline 3
- How to review issues and challenges associated with custom game development in Storyline 3
- About further customization of eLearning Brothers’ off-the-shelf games
- How to examine key design elements to move your Storyline 3 gaming elements to the next level
Novice to advanced designers and developers.
Technology discussed in this session:
Articulate Storyline 3 and gamification.
Bill Milstid is a senior designer and developer for eLearning Brothers. He has worked in the eLearning industry for roughly a decade, with various roles in both instructional design and development. Bill began his career in 2000 as an art director for various clients and agencies; he transitioned to education in 2007, working as a teacher with Teach for America. Bill earned a master’s degree in education from the University of Pennsylvania in 2009, and immediately began to focus on developing highly visual and interactive eLearning programs.