607 Preparing Your L&D Team to Run Gamification Programs
3:00 PM - 4:00 PM Thursday, October 25
Games and Gamification
There’s a lot of buzz around gamification, and plenty of confusion about what it really means to gamify a corporate training or eLearning program. One thing is clear: It’s much more than just adding badges to your training. It’s about finding the right motivators for your audience and promoting the desired actions or skill sets without getting bogged down in meaningless measurements and mechanics.
Use gamification mechanics and motivators to generate needed change and enable your organization to meet your business objectives. Through hands-on application combined with anecdotal and empirical data, you will experience the good, the bad, and the ugly of gamification strategy design so that you can prepare your L&D team to run their own gamification programs.
In this session, you will learn:
- How to turn dull and dry content into an engaging course
- How to design with progressive levels of motivational elements
- How to deliver any type of content in a way that learners will easily and readily accept
- Four techniques to add gamification to your training programs immediately
Designers, managers, and senior leaders (directors, VP, CLO, executive, etc.).
Founder and CEO
Monica Cornetti, the founder and CEO of Sententia Gamification, works with individuals and organizations who want to learn how to think differently to achieve uncommon results. A gamification speaker and designer, she was rated No. 1 among the Gamification Gurus Power 100 by Rise in 2015 and 2016, and in 2016 was also recognized as a top-three finalist for the Gamification Guru of the Year Award by the World Gamification Congress. Monica is the author of the book Totally Awesome Training Activity Guide: Put Gamification to Work for You.