SXAPI105 What Makes a (Good) Learning Experience Platform?
2:15 PM - 3:00 PM Wednesday, October 24
Expo Hall: xAPI Central Showcase Stage
LMS, move over. LRS, you are so last year. LXPs, or learning experience platforms, are the new kids on the block. This session will highlight an emerging category of digital learning tools, the learning experience platforms, and help you to draw your own conclusions about what an LXP really is and how it could be useful in your context.
You’ll discover the results of extensive user research around the concept of learning experience platforms, including the role that “personalization” artificial intelligence might play in the user experience. You will explore the role of the instructional designer as the linchpin in a learning experience versus users simply “discovering” new content. You’ll walk away from this session with a clear idea as to whether an LXP could be a useful new tool, or whether it’s just a bunch of old ideas dressed up in new terminology.
In this session, you will learn:
- About the conditions that have made the learning experience platform concept come to life
- What research suggests learners (and their managers) want from an LXP
- About the capabilities that good LXPs seek to deliver
- The likely differences between LXPs and existing categories of software, including the LMS
- The seven habits of highly effective LXPs
Novice to intermediate managers and senior leaders (directors, VP, CLO, executive, etc.).
Technology discussed in this session:
Learning experience platforms, xAPI, AI tools, and personalized learning tools.
Ben Betts is the CEO of HT2 Labs, where his work has helped to define the next generation of workplace learning platforms. Since completing his PhD researching the impact of gamification on adult social learning, Ben has gone on to author and contribute chapters for many books, to publish academic papers, and to present at conferences around the world, including TEDx. Today, Ben’s focus is exclusively on helping companies learn from their employees’ collective experiences, using all of the knowledge he has gained from 15 years in the business. His research focuses on self-directed learning in the workplace, social learning, gamification, and xAPI.