210 Deconstructing Games: The Trail
1:00 PM - 2:00 PM Tuesday, June 20
Deconstructing Games is a new series of hands-on sessions where you’ll have the opportunity to play a game and then discuss how the mechanics in play can be applied in your own learning context.
In The Trail, you set out as a pioneer on a long journey across an unknown countryside. Your mission is to reach the town of Eden Falls, but along the way you have to explore, collect items, learn to craft things to help you survive, and create items you can trade. But reaching town is only the end of the first phase of your journey.
In this session, you’ll examine how The Trail game concept could apply to onboarding a learner to a new environment and how to offer clear short-term and long-term objectives and a personalized experience through the choice of challenges and a customized storyline. The game also reminds us that repetition must be meaningful, not just redundant, in order to keep learners engaged.
Novice and intermediate designers, project managers, managers, and directors.
Valary Oleinik, a project manager at the international law firm Weil, is one part artist and one part geek. Valary transitioned from a career in the performing arts to one in the training sphere. For more than two decades, she has worked as a classroom instructor, online facilitator, and presentation design and delivery coach. Valary has developed training for both technical and professional skills, and now serves as a project manager and consultant.