910 Deconstructing Games: Fluxx
8:30 AM - 9:30 AM Thursday, June 22
Deconstructing Games is a new series of hands-on sessions where you’ll have the opportunity to play a game and then discuss how the mechanics in play can be applied in your own learning context.
It's a typical card game where one deals out cards, then the players draw, play cards, and try to achieve winning state, etc - with a twist. The cards change the rules of play as you play. They can affect how many you draw, put out, can swap hands, and most importantly, change the goals of the game.
This game is used to illustrate the importance of rules and constraints in simulations. It helps illuminate how important models are that capture relationships with importance for learning, and modeling those relationships in designing scenarios and simulations. It also can illustrate pattern matching in cognition and agility in innovation and the impacts of rules on organizational culture as well.
Novice and intermediate designers, project managers, managers, and directors.
Clark Quinn is the executive director of Quinnovation. Clark, a PhD, provides strategic learning technology solutions to Fortune 500, government, not-for-profit, and educational organizations. An internationally known consultant, speaker, and author of five books as well as numerous articles and chapters, he integrates a deep understanding of thinking and learning with broad experience in technology to improve organizational execution, innovation, and ultimately performance.