Sharing What Works

March 22 – 24, 2017 Orlando, FL

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LS906 Improving Your Development Results with Prototyping

8:30 AM - 9:30 AM Friday, March 24

Tools

How many times have you had to redo a project because you thought you understood the challenge, goals, or requirements but the final product didn’t work as expected or fully solve the issue? As we start to build more complex interactions and applications, we need to improve our process to allow us to test a concept, measure its results, and iterate over and over until it meets the needs of our audience. Thankfully, software development already has a fantastic process for doing this that we can borrow from that field: prototyping.

Whether you’re creating a new course, designing an activity, planning an app, or creating your next ecosystem, you can noticibly improve your development using the latest strategies in prototyping your ideas. In this session you’ll explore the techniques and processes you’ll need to begin prototyping as soon as you get back to your desk. You’ll learn how to communicate concepts beginning with low-fidelity prototypes, gather user feedback, and translate all that into high-fidelity prototypes before you start development. You’ll also find out about dozens of prototyping tools and resources that will help you get started. By the end of this session, you’ll know how to adopt and utilize these prototyping concepts in your very next project.

In this session, you will learn:

  • How to get started with applying prototyping to your process
  • Techniques for paper-, web-, and app-based prototyping
  • What new web-based apps can help you to accelerate the process
  • How to collect feedback, review it, and prioritize your next steps
  • What mobile-based apps and tools can help you with quick prototyping

Audience:
Novice and intermediate designers, developers, and managers.

Technology discussed in this session:
PowerPoint/Keynote for wireframing a concept, Marvel Web and Mobile App for prototyping, CRAFT Plug-in for content generation, and Proto.io for advanced interactions.

Nick Floro

Learning Architect & CEO

Sealworks Interactive Studios

Nick Floro is the president of Sealworks Interactive Studios. Nick has over 25 years of experience developing eLearning solutions, applications, and web platforms. He has worked with numerous Fortune 500 companies to help them understand the technology and develop innovative solutions to help their teams and customer base. Nick has won several awards from Apple and Fortune 500 organizations for productions and services. He is passionate about how design and technology can enhance learning and loves to share his knowledge and experience to teach, inspire, and motivate participants.

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