T106 Creating a Mobile Learning Library with Modern Learning Technologies
3:00 PM - 3:45 PM Wednesday, March 22
Expo Hall: Tools and Tech Stage
When creating mobile learning, serious issues exist with the level of interactivity, adaptive screen layouts for multiple modalities, the time and resources needed to create the solutions, and the lack of a highly efficient method to update content that does not take significant time or a programmer.
In this session, you will explore the best practices for creating reusable HTML5 learning objects for mobile learning that rely on externalized content created collaboratively using tools like Google Docs. The best practices will include methods for creating solutions with adaptive designs, dynamic simulations, presentations, quiz engines, performance support tools, and more. All are built with technologies that allow for changes in minutes and automated localization by using simple spreadsheets (potentially wiki-based) to update and maintain mobile courseware without relying on third-party rapid authoring tools.
In this session, you will learn:
- How you can use HTML5 to create highly interactive reusable objects
- How you can construct these reusable objects to be fully adaptive using responsive design techniques
- How to tie reusable objects to external content for a more flexible, dynamic, and maintainable solution
- How to utilize wiki-based collaborative tools to make creation and maintenance of courseware efficient and open to all skill levels
Novice to advanced designers, developers, project managers, and managers.
discussed in this session:
HTML5 and Google Docs.
Co-founder & Strategic Relationship Manager
Steve Lee, a co-founder and strategic relationship manager at Allen Interactions, has been in the eLearning industry for 20 years as an award-winning instructional designer, eLearning developer, project manager, and renowned “trusted advisor,” assisting companies developing their own internal learning development teams. He developed multiple large-scale military aviation eLearning projects before starting Allen Interactions with Michael Allen in 1993. As a college professor of computer science for more than 15 years, Steve has developed and instructed curriculum on hardware, gaming, and information security, and he is considered an expert in the use of multiple delivery platforms, game theory, and social networking in eLearning.