LS608 Learning Everywhere: Designing Content for Multipurpose Use
1:00 PM - 2:00 PM Thursday, March 23
Today’s technology promises access to learning content to everyone, everywhere, but can your content really deliver on this promise? Stuck in inflexible pages, much of today’s learning material is trapped in traditional formal-learning vehicles like courses or presentations. Your content—and the budget, time, and effort you spend creating it—needs to do more to be as effective as possible.
In this session, you’ll learn to think less about “courses” of content and more about the components that give content its value and meaning. You will focus on designing and creating content that can be used to help learners at multiple times of need, from initial formal learning through to application on the job. The session will cover instructional design processes for planning single-source, multipurpose content, as well as development strategies to ensure that your learners can find and use this content no matter what device they choose or need to use.
In this session, you will learn:
- Strategies for evaluating what content your learners need in order to carry out their roles
- How to develop and deliver content that is structured, interconnected, and searchable—making it ready for multipurpose use
- Instructional design approaches to help you plan for single-source, multipurpose content
- How to kick-start a learning and development process in your organization that supports single-source, multipurpose content creation
Novice to advanced designers, developers, and managers.
discussed in this session:
Responsive design, mobile learning devices, single-source design platforms, and content repositories.
Chris Van Wingerden
VP Learning Solutions
Chris Van Wingerden is the vice president of learning solutions for dominKnow Learning Systems. Chris has been involved with eLearning and mLearning content design and creation projects for more than a decade. A self-confessed mobile addict, Chris’s background in learning and instructional design means that he is always looking for ways to ensure any technologies used in training and development serve the critical purposes of learning, for both the organization and its employees. Chris has led instructional design and training projects in many fields—from the resource industry to the financial sector, from government to retail, and most everything in between. Chris holds degrees in adult education and English literature.