SDD205 Creating Virtual Reality Training Using Interactive 360-Degree Videos and Images
2:00 PM - 2:45 PM Wednesday, March 28
Expo Hall: Design & Development Stage
You may have heard that virtual reality (VR) training experiences have a proven higher retention rate, with retention gains reaching 75 percent in comparison to standard video, eLearning, or textbook training. What you need to know is how to create and deploy VR training quickly and cost-effectively, with the systems you have today.
This session will cover the creation, editing, publishing, and tracking of VR training using 360-degree video. It will highlight the potential learning applications for VR, and the ways you can integrate VR into your current learning environment.
In this session, you will learn:
- About the differences between VR, AR, and MR
- About CenarioVR, a new tool for creating VR training
- How to link multiple 360-degree videos together to create a story
- How to add interaction and instruction to your VR project
Novice to advanced designers, developers, project managers, managers, directors, and senior leaders (VP, CLO, executive, etc.).
Technology discussed in this session:
CenarioVR, Trivantis’s new VR development tool.
Chief Technology Officer
John Blackmon, the chief technology officer at Trivantis Corporation, is responsible for development and strategy for the company’s eLearning products. John is the original developer of the company’s flagship Lectora product line. Previously, he was co-founder and lead engineer at BocaSoft, which created various software utilities for the OS/2 operating system. John began his career at Electronic Data Systems and then spent time at IBM. He regularly speaks at eLearning events on topics ranging from xAPI to responsive design, and has a patent pending on his work for responsive course design. John received a BS in electrical engineering from Florida Institute of Technology.