906 Designing Interactive Video for a Learning Context
8:30 AM - 9:30 AM Thursday, March 28
Video & Media
Interactive video often has a wow factor that’s hard to deny. What’s critical for L&D, though, is thinking beyond the wow factor to ensure interactive video truly supports learning and performance improvement. Interactive video offers a range of design models, each with different strengths. Understanding how to align those strengths to different learning needs simplifies your design process, reduces development costs, and produces the best results for your organization.
In this session, you’ll explore a range of interactive video options in order to build a reference framework. You’ll discover how these models can then be applied to different learning needs, contexts, and situations to take advantage of each model’s strengths. You will also walk through instructional design strategies for each model to help you begin your planning and design work. And you’ll hear a range of practical tips to help you make your designs come to life with the best possible results for your organization.
In this session, you will learn:
- About the design models commonly used for interactive video
- How design models can support different learning needs and contexts
- Instructional design and planning strategies for each design model
- Practical design and creation tips for interactive video that speed up the creation process and improve the learning experience
Designers and developers
Technology discussed in this session:
Interactive video examples and eLearning authoring and delivery tools
Chris Van Wingerden
VP Learning Solutions
Chris Van Wingerden is the vice president of learning solutions for dominKnow Learning Systems. Chris has been involved with eLearning and mLearning content design and creation projects for more than a decade. A self-confessed mobile addict, Chris’s background in learning and instructional design means that he is always looking for ways to ensure any technologies used in training and development serve the critical purposes of learning, for both the organization and its employees. Chris has led instructional design and training projects in many fields—from the resource industry to the financial sector, from government to retail, and most everything in between. Chris holds degrees in adult education and English literature.