107 5 Powerful Ways to Use Games in eLearning
10:45 AM - 11:45 AM Tuesday, March 27
Games and Gamification
Games can be a powerful tool for accelerating learning transfer. With new authoring tools and technologies, games are being used more frequently, but there still remains some confusion on how to use them most effectively for learning. When games are included in workplace learning to create “fun” without the underpinning of learning theories and scientific evidence on how they can result in behavior change, it’s not uncommon to find they don’t actually improve knowledge and performance. So how do you ensure the games you create actually contribute to your learning experiences?
In this session, you’ll discover how to use games as a powerful learning tool in the workplace. You’ll learn about the science behind games: how they aid information transfer, support better decision-making, and encourage behavior change. You’ll explore practical examples of standalone games, mini games, and those that can be built into existing eLearning modules. You’ll also examine the creation of games, including the use of media, and how you can design games to align with a corporate culture and brand.
In this session, you will learn:
- About the learning rationale for games in eLearning and the science behind it
- Which types of business problems or challenges games can support
- About types of games, and when and how to use them
- From case studies and examples of games, including in eLearning, VR, and video
- About game tools, technologies, and expert tips
Novice to intermediate designers, developers, and managers.
Technology discussed in this session:
Games, VR, and video.
Louise Pasterfield is a managing director of Sponge UK with more than 20 years’ experience in learning and design. Her focus is on making learning absorbing so people can immediately apply what they have learned to the workplace. She works with forward-thinking organizations to use advanced technologies to deliver better performance. Louise regularly speaks at leading exhibitions and conferences on eLearning developments, technology, and learning solutions, sharing her knowledge and real-life experience with clients around the world.
eLearning Developer and Games Evangelist
Jason Butler is an eLearning developer and games evangelist for Sponge UK, and previously a creator of indie games. User experience is central to his vision of what digital learning can and should be. Jason works with global businesses to develop eLearning solutions that deliver tangible business results while delighting learners. He’s a respected member of the eLearning development community and is generous in sharing his ideas and innovations. Jason has collaborated with the Articulate community and the Adapt Learning partnership. He regularly speaks on eLearning games at key learning conferences in the UK.