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The Unique Multi-device Thinking behind Adobe Edge Animate
Online Events Archive
Online Forums 2015 - April 22, 2015
There are a great number of tools available for building mobile learning. The challenge with many of these tools is that they use legacy functionalities and a fixed canvas that do not effectively support the ultimate goal of designing device-agnostic experiences. These tools often trap us in PC-based paradigms that have been used for decades to design static content, and now fall short of designing more flexible content that can better respond to the end-users’ needs on and beyond the desktop.
Participants in this session will learn how Adobe Edge Animate can support cross-platform learning development. You will explore how this tool allows for flexibility, portability, and continuity of content regardless of the information-access environment. You’ll leave this session with practical examples of how those features can help you create more effective and malleable learning solutions.
In this session, you will learn:
- How to offer rich and adaptive experiences capable of flowing across different screens and platforms
- How to design multi-device flexible layouts
- How to explore different tools and approaches to better support multi-device development
- How to carry out simultaneous cross-mobile-device previewing and testing of your content
Novice designers, project managers, managers, and directors with a basic understanding of design principles, different authoring tools, and latest technologies such as HTML5.
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