2019 Realities360 Sessions
The 2019 Realities360 program delivers over 50 sessions covering the critical topics that will help you develop new skills, strategies, and expertise within the AR/VR world.
Looking for Hands-On Sessions?
Hands-On Learning BYOD (Bring Your Own Device) takes AR/VR solutions beyond theory and into practical application. In these sessions, you will bring your mobile device or laptop, with the software being discussed installed. You'll have the unique opportunity to apply new techniques right then and there, following along step-by-step with an instructor.
Sessions in Block 7
Global training demand exceeded the classroom capacity required to enable enough technicians to rebuild critical vehicle components. eLearning fell short transferring the "hands on skills" required for the job, but travel by instructors to remote locations was proving too expensive and inefficient. A better solution was needed.Read More
Augmented reality is a powerful tool that can help your team achieve learning goals in a meaningful and hands-on way. But within the L&D field, there's a lot of misunderstanding about what exactly AR can do and how it can be implemented. And this can make it a challenge get everyone at your organization—and even just your team— on board with what you need to know to make an augmented reality learning program a success.Read More
Often, the best learning is experiential—where a student is immersed in a subject at its associated location. The Department of Criminal Justice at UW Platteville used a crime scene house to teach forensic investigation to its students, but distance learning students commonly missed out on this location-based instruction. Virtual reality has given us the ability to bring this location to the distance learning students.Read More
Virtual reality is an effective training technology, but many learning and development professionals perceive it as an expensive resource that requires a great deal of development time and large budgets to implement. But, what if there was a VR solution that involved little cost and required minimal programming knowledge to create highly immersive VR applications?Read More