602 Cardboard: Inside a Rapid VR for Learning Project
1:00 PM - 2:00 PM Wednesday, June 27
Virtual reality (VR) has been a hot topic in the L&D space. Its use in the field is growing, and now you can move past theory and explore real examples of VR as a learning solution. You can see the real-world experience that incorporates VR, and find out what exactly you need to create a meaningful learning experience.
In this session, you’ll get an inside look at a real VR project from idea to launch. You’ll learn how a team planned out the VR solution, what design and development processes they used, what obstacles they encountered, how they tested and implemented the final project, and what feedback they received. This behind-the-scenes look will give you insights on the lessons learned from this project and show you what you’ll need to think about as you start your own VR project.
People with laptops, tablets, or smartphones will be able to follow along with creation of assets, but it is not required for the session.
In this session, you will learn:
- About the technical requirements for building a VR learning solution
- How to develop a visual, detailed design document for a VR learning solution
- About the various components used to create a 3-D VR solution
- Best practices for creating a VR learning solution
Designers and developers.
Technology discussed in this session:
Google Cardboard, 3-D graphics, and VR environments.
Ann Rollins, a learning strategist for GP Strategies, is a modern learning champion, published author, and instructional design leader with 25 years of industry experience. At GP Strategies, she leads learning strategy and innovation for Fortune 100 companies, guides and crafts the upskilling efforts for L&D teams of global organizations, and conducts enterprise learning needs assessments. She creates ILT, VILT, eLearning, and blended solutions that incorporate a variety of cutting-edge learning delivery approaches and technology.
Instructional Designer/Program Manager
Myra Roldan is an instructional designer and program manager for Amazon with over 20 years of industry experience. She works with her clients to help them change the way they think about learning, to create and deliver learning solutions that drive performance change to prepare the organization for the next generation of learners. She advocates for the creation of learner-centric learning ecosystems that integrate new and emerging technologies along with a blend of learning methodologies. Myra holds a BS in computer science, an MSEd, and an MBA.