P3 Build Your First Virtual Reality Project in Adobe Captivate2019 Using the Samsung Gear 360
8:00 AM - 4:30 PM Monday, June 24
VR is gaining momentum, but you find the burgeoning field intimidating and don’t know how or where to start. Coding isn’t your thing and you don’t have the budget to hire a VR consultant. Enter Captivate2019, an out-of-the-box VR creation tool catering to eLearning developers. Captivate2019 supports 360 degree media, allowing you to produce immersive VR experiences. You can easily leverage VR to create virtual tours, product walkthroughs, immersive stories, and other real-life scenarios.
In this session we’ll explore generating immersive content from start to finish, using budget-friendly tools. We’ll start by examining marketing and educational products that leverage VR and storyboard our own creations.
We’ll use the Samsung Gear 360 camera to create and prepare our own 360 image and video for import into Captivate 2019. We will use the 360 degree media we created to generate interactive content using hotspots and knowledge checks. Finally, we will prepare our VR project for export and viewing.
In this session, you will:
- Explore suitable projects that can leverage 360 images and/or video
- Generate your own 360 image and video using a 360 camera and relevant software
- Create a new Captivate VR project incorporating hot spots, triggers, branching, and a quiz
- Export and prepare your projects for view/use.
Technology discussed in this session:
Captivate 2019 & Adobe Media Encoder 2019, Samsung Gear (camera and Samsung Gear 360 App), Samsung Action Director, Adobe After Effects as an alternate stitching tool, Google Day Dream, Samsung Gear VR (2017)
Laptop with the full or demo version of Captivate2019. Participants will also need to download the free Samsung Gear 360 App and Samsung Gear 360 Action Director software.
Manager, eLearning and Educational Technologies
Baycrest Health Sciences & the Canadian Centre for Aging and Brain Health Innovation
Cindy Plunkett is a project manager of eLearning and educational technologies at Baycrest Health Sciences and the Canadian Centre for Aging and Brain Health Innovation. She is also an executive director of finance for the eACH Conference, a lecturer in the graduate studies programs for family and community medicine at the University of Toronto, and a sessional lecturer in the education faculty at the University of Ontario Institute of Technology.
eLearning Developer/Instructional Designer
Baycrest Health Sciences
Kataryna Nemethy is an eLearning developer and instructional designer at Baycrest Health Sciences with years of experience in eLearning, instructional design, and educational technologies. As a formally trained biomedical illustrator and animator, she is passionate about the interface between education, technology, and design—particularly when they come together to produce a simple, effective, and good-looking product.