504 Designing Instructionally-Effective Virtual Experiences
10:45 AM - 11:45 AM Wednesday, June 26
Creating an exciting experience in the VR headset is only part of the solution. How do you ensure it's instructionally effective? Even with new technology the basic principles of instructional design must still be applied: challenges, activity, reflection, and feedback, to name a few. In addition, you’ll want to consider the unique features you can leverage in VR experiences related to time, stress, and 3-D movement, as well as the user challenges of wearing a VR headseat. And because virtual reality is a large investment, you’ll need to be especially sure your solution is effective to ensure there's a strong ROI.
In this session, you will gain an understanding of the instructional design principles that work in a VR environment. You'll learn the techniques that are instructionally effective in VR, and how to blend VR learning experiences with other instructional modalities. You'll learn how to create scenarios and activities that leverage the full 3-D world within VR. You'll learn techniques for scripting and storyboarding the learning experience. You'll learn when to mix video with CGI in the virtual space to enable practice and rehearsal that reinforce learning. You'll leave this session with an instructional framework that was specifically crafted to leverage the potential of VR.
In this session, you will learn:
- How to design an instructionally-effective VR experience
- What interactive techniques are effective in VR
- What limitations of VR prevent learning
- How to identify best and worst practices in VR design
- How to produce an instructional model, scripts, and storyboards
- How to mix VR with other instructional modalities for a blended solution
Designers, developers, managers
Technology discussed in this session:
VR headsets (Oculus, VIVE, others), VR examples, scripting tools
President & Founder
Bill West is president and founder of RegattaVR. His career spans Accenture, EY, GP Strategies, Xerox, LEO, eLearning Brothers, and his highly successful Option Six, which won 20 industry awards before being acquired by GP Strategies. His expansive client list includes over 100 global companies, including 13 industry sector leaders, and his teams have won more than 50 industry awards from The Guild, Brandon Hall, Horizon, Training Industry, Inc. 5000, and others. He's also written two highly-acclaimed books on successful vendor partnerships. Bill has been at the forefront of education technologies since the 1980's. The formation of RegattaVR, and its focus on VR, AR, and AI, is the next iteration of his advancement of learning solutions.
Senior Instructional Designer
Julie Havill, a senior instructional designer with RegattaVR, focuses on the immersive design of VR learning solutions. She has worked in L&D for over 15 years and holds a master of science degree in adult education. Her work in the field of VR/ID is deeply rooted in supportive research and constructivist methodologies. Her experience spans the spectrum from traditional solutions, to those that are cutting-edge. Her award-winning work has benefited learners across industries and around the globe.