P07 BYOL: Creating User Interface and User Experience for Mobile Apps and Websites
8:30 AM - 4:30 PM Monday, June 19
Designing for mobile is not like designing for courseware. The mobile user interface (UI) and user experience (UX) are radically different from a desktop experience. Instructional designers need to complement their design skills with an understanding of what is different about mobile and what they need to change in order to successfully design interfaces and experiences for mobile users.
In this workshop, you will use design patterns, case studies, and examples taken from experience and iconic works to show what’s different about mobile design. You will engage in an interactive ideation and creation process to help you understand and apply the best practices and design techniques shown in the class. When you leave this workshop, you will understand and be able to use industry-accepted design practices to produce superior mLearning.
In this session, you will learn:
- About common UI and UX design tools and processes
- How to use UI design patterns for mobile
- What UX is and why it is important
- How to collaboratively create mobile UI and UX process documents
Novice and intermediate designers and developers.
discussed in this session:
Sketching, wireframing, design tools, collaboration tools, and basic system overviews.
Laptop and smartphone.
Managing Partner, Strategy and New Product Development
Chad Udell is the managing partner, strategy and new product development, at Float. Chad is author of two books on mobile learning-related topics, Learning Everywhere: How Mobile Content Strategies Are Transforming Training and Mastering Mobile Learning: Tips and Techniques for Success. Chad leads his design and development teams to successful outcomes and award-winning work via a strong background in both disciplines and a singular focus on quality. He is an instructor on interactive design at Bradley University, and in 2015 was presented with The eLearning Guild’s highest award of Guild Master in recognition of his impact on the learning industry.
Matt Forcum is a UI/UX designer for Float, which guides industry-leading companies to understand and leverage the power of mobile learning. Matt has worked professionally as a production artist for nearly 20 years, performing in a variety of roles. As a UI/UX designer, Matt has worked on projects for a number of Fortune 500 companies, including Microsoft, Intel, Caterpillar, and DuPont Pioneer. In addition, Matt teaches traditional and advanced 2-D and 3-D animation techniques to students at Bradley University. He is also the illustrator of the book Mastering Mobile Learning: Tips and Techniques for Success.