301 BYOL: Augmented Reality on a Budget

2:30 PM - 3:30 PM Wednesday, July 26

Augmented reality is a trend that’s now becoming more tangible—along with the hardware that allows people to experience it. These shifts mean it’s increasingly important in L&D not only to understand how AR can work, but also to explore how to move forward and actually create content for this new medium. But for many departments facing limited budgets, it’s a challenge to create meaningful learning and performance support experiences in AR without having to spend a fortune on software, hardware, or developers.

Thankfully, creating effective AR experiences doesn’t have to be rocket science or break the bank. In this hands-on session, you’ll find out how you can begin creating custom AR content right now. In less than one hour, you’ll learn how to leverage budget-friendly tools like the Unity game engine and the Vuforia AR platform to develop your own simple augmented reality application. This session will help you create your own basic AR solutions and give you a jumping-off point for building your AR development skills even further.

In this session, you will learn:

  • What kinds of augmented reality experiences are easy and inexpensive to design
  • How to create simple AR applications right now, without any time or money investments up front
  • How to start developing with the free Unity 3-D game engine
  • How to begin using the Vuforia AR platform

Audience:
Novice designers and developers.

Technology discussed in this session:
The Unity game engine and Vuforia augmented reality platform.

Technology required:
Laptop running Unity software.

Kathleen Nordstrom

Sr. Manager of Multimedia and Learning Technologies

Zebra Technologies

Kathleen Nordstrom is a senior manager of multimedia and learning technologies at Zebra Technologies. For over 15 years, she has created interactive learning media experiences for Fortune 500 companies, as well as leading new learning technology and media teams. Kathleen has received awards from Brandon Hall and is working toward a master’s degree in game-based learning. Leading an international team of media designers, she works with stakeholders and designers to ensure the right learning modalities are created for their audiences.

Vit Chaloupecky

Multimedia Design Manager

Zebra Technologies

Vit Chaloupecky is a multimedia design manager at Zebra Technologies. Vit has more than 10 years of experience as a trainer and instructional designer in the IT industry. In his current position, he focuses on multimedia production for online and instructor-led training sessions.

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