About Learning Solutions Magazine

Learning Strategy, Technology, and News

Learning Solutions Magazine, a publication of The eLearning Guild since 2002, is the industry’s oldest and most trusted source for practical information on the strategies, tools, technologies, services, and best practices for the management, design, development, and implementation of enterprise-wide learning programs. Learning Solutions Magazine offers feature articles, case studies, reviews, interviews, spotlights, columns, snippets, tips, and news that you can use with confidence while making critical decisions to ensure your organization’s success with learning.

Industry Perspective

As the only industry publication offering an insider’s perspective focused on supporting learning professionals, Learning Solutions Magazine leads this dynamic industry by serving as a vehicle for the shared distribution of ideas, experience, and knowledge about learning. Hundreds of industry veterans write for Learning Solutions Magazine because they know that this is the premier industry publication for sharing knowledge and peer-to-peer collaboration. If you want to know “how”—as well as the “what” and “why” of learning, read Learning Solutions Magazine!

Who Should Read Learning Solutions Magazine?

This magazine is published for anyone involved in the management, design, development, and implementation of learning in support of enterprise-wide training efforts. Whether you and your organization are new to eLearning, or you've been skating on the bleeding edge for some time, Learning Solutions Magazine offers timely information you'll need to succeed.

Accessible Content

Since 2002 we have published more than 1800 articles—and every one of them is available on this site. Articles are available to everyone in their entirety. To comment on articles, subscribe or become a free member.

Featured Learning Solutions Magazine Library Content

Will Virtual Reality Solve Your Real-world Problem?

8.22.16 | Learning Solutions Magazine | Feature

Earlier this year, many media outlets predicted that 2016 would be “the year of virtual reality” (VR). But after 10 years of reports and anticipation, it is clear that our efforts to put VR to work in the service of learning must be led by the business needs, not the technology. Here is a model to help you do that!

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