About the Online Events Archive

The Online Events Archive provides on-demand access to recordings of all online events produced by The eLearning Guild since early 2003, including Spotlights, Online Summits, Online Forums, “Best of” Webinars, and sessions from other online conferences the Guild has hosted. The sessions included in this archive cover a wide range of topics of interest to eLearning professionals and are led by our industry’s leading thinkers and practitioners. Access varies based on membership level.

Spotlight Archive

Spotlight recordings and resources are available to eLearning Guild Members, Member-Plus, and Premium members immediately upon release. Each Spotlight events features four sessions exploring a specific industry topic.

Summit Archive

All Member-Plus and Premium members have access to the entire archive of eLearning Guild Summits. Individuals who pay for registration to a particular Summit have access to the recordings and resources for that Summit only.

Online Forums Archive

eLearning Guild Member-Plus and Premium members have access to the entire archive of Online Forums (our two-day, ten-session online conferences), which includes more than 1,000 session recordings on current industry topics. Browse the archive, or watch a free sample session.

“Best of” Webinars Archive

All members can access the growing archive of Guild “Best of” Webinars, which showcase the most popular, best-rated sessions and award-winning projects from our face-to-face conferences, newly updated and made available through these special online presentations. Browse the archive.

Featured Online Events Archive Content

Gamification by the Numbers

5.19.16 | Online Events Archive | Summits 2016

Gamification is a hot topic, but where is the research to back up the use of gamification? People interested in gamification for learning want to see empirical results to be better informed  . . .

Getting the Most Out of Mobile in Performance Support

5.4.16 | Online Events Archive | "Best of" Webinars

At first blush, the mobile platform seems like an ideal performance support delivery approach. First, there is an audience in need of training reinforcement as they return to the workplace . . .

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